Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 14 days ago
10 / 1 / 24
K / D / A
70.8%
Kill participation
1,179.6
Damage / min
14,042g
568.1 gold / min
36
16 placed · 2 cleared
190
7.7 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat전민규따까리#KR1
Sylas · Top
1 / 13 / 5
35.3% KP
15,282
19.3% share
6,133g
90 CS · 3.6/m
비스켓#한 입
Rengar · Jungle
5 / 8 / 7
70.6% KP
16,685
21.1% share
11,028g
170 CS · 6.9/m
Kata Ackerman#KR1
Katarina · Mid
10 / 8 / 1
64.7% KP
26,479
33.5% share
13,123g
215 CS · 8.7/m
이 환#666
Yunara · ADC
1 / 9 / 8
52.9% KP
14,858
18.8% share
9,633g
187 CS · 7.6/m
유 키#KR 1
Thresh · Support
0 / 10 / 7
41.2% KP
5,849
7.4% share
5,923g
30 CS · 1.2/m
Red side
Victory해 줘#빨 리
Sett · Top
8 / 3 / 7
31.3% KP
23,167
20.5% share
12,121g
197 CS · 8/m
G A K A#1114
Lee Sin · Jungle
10 / 1 / 24
70.8% KP
29,156
25.8% share
14,042g
190 CS · 7.7/m
어쩌자고#0620
Ahri · Mid
18 / 5 / 3
43.8% KP
24,518
21.7% share
12,700g
155 CS · 6.3/m
01083823604#KR1
Draven · ADC
10 / 5 / 11
43.8% KP
28,053
24.8% share
15,152g
198 CS · 8/m
원딜자아쌔면유기#KR1
Alistar · Support
2 / 3 / 26
58.3% KP
8,071
7.1% share
7,884g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
