Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 13 days ago
17 / 4 / 13
K / D / A
88.2%
Kill participation
1,113.6
Damage / min
18,299g
547.6 gold / min
42
20 placed · 4 cleared
229
6.9 CS / min
Objective control
0
Dragons
1
Baron
5
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat할꺼면제대로하자#KR1
Kennen · Top
4 / 13 / 6
38.5% KP
24,116
20.1% share
10,093g
155 CS · 4.6/m
한줌건강견과#KR1
Graves · Jungle
7 / 7 / 7
53.8% KP
23,882
19.9% share
13,463g
203 CS · 6.1/m
한 꿔#kr01
Twisted Fate · Mid
6 / 3 / 9
57.7% KP
29,837
24.8% share
15,382g
284 CS · 8.5/m
매일 즐겁다#KR2
Vayne · ADC
8 / 7 / 7
57.7% KP
32,126
26.7% share
15,735g
247 CS · 7.4/m
어이없누#0000
Yuumi · Support
1 / 4 / 19
76.9% KP
10,268
8.5% share
9,511g
24 CS · 0.7/m
Red side
Victory592#世一上
Malphite · Top
4 / 7 / 16
58.8% KP
23,839
21% share
13,129g
225 CS · 6.7/m
G A K A#1114
Lee Sin · Jungle
17 / 4 / 13
88.2% KP
37,213
32.8% share
18,299g
229 CS · 6.9/m
HLE Doragee#제카꿈나무
Fizz · Mid
7 / 6 / 8
44.1% KP
22,333
19.7% share
14,402g
286 CS · 8.6/m
빵 도#KR1
Sivir · ADC
5 / 5 / 15
58.8% KP
19,459
17.1% share
16,917g
274 CS · 8.2/m
每天200分#wild
Janna · Support
1 / 4 / 27
82.4% KP
10,761
9.5% share
9,743g
43 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
