Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Naafiri
Victory
Ranked Solo/Duo · 13 days ago
9 / 3 / 8
K / D / A
42.5%
Kill participation
740.5
Damage / min
17,110g
496.2 gold / min
38
7 placed · 4 cleared
282
8.2 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
6
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory재 렘#KR2
Darius · Top
10 / 7 / 3
32.5% KP
32,458
22.1% share
15,778g
278 CS · 8.1/m
G A K A#1114
Naafiri · Jungle
9 / 3 / 8
42.5% KP
25,534
17.4% share
17,110g
282 CS · 8.2/m
사상최흉독재자미드마오쩌둥오재현#MAO
Singed · Mid
6 / 10 / 14
50% KP
30,131
20.5% share
15,105g
256 CS · 7.4/m
넘 귀여워서 미안#1234
Lucian · ADC
10 / 8 / 6
40% KP
28,112
19.2% share
18,261g
298 CS · 8.6/m
방감슨니다#hello
Elise · Support
5 / 6 / 14
47.5% KP
30,435
20.8% share
12,266g
43 CS · 1.2/m
Red side
Defeat唯一解#qaq
Olaf · Top
10 / 6 / 5
45.5% KP
36,831
24.3% share
19,044g
283 CS · 8.2/m
Shelby#4846
Lee Sin · Jungle
8 / 7 / 14
66.7% KP
26,358
17.4% share
14,946g
229 CS · 6.6/m
WHO AM I#soso
Cassiopeia · Mid
7 / 11 / 7
42.4% KP
35,233
23.3% share
12,011g
193 CS · 5.6/m
에이그#KR1
Jhin · ADC
5 / 7 / 18
69.7% KP
31,768
21% share
16,780g
277 CS · 8/m
겨울의 은은한 빛#겨울아침
Veigar · Support
3 / 9 / 16
57.6% KP
21,096
13.9% share
10,888g
77 CS · 2.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
