Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sivir
Defeat
Ranked Solo/Duo · 11 days ago
9 / 8 / 4
K / D / A
68.4%
Kill participation
1,333.2
Damage / min
14,890g
576 gold / min
23
6 placed · 7 cleared
246
9.5 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryBTS봉준호엄상민 #KR1
Jayce · Top
2 / 3 / 17
48.7% KP
21,074
21.2% share
11,999g
206 CS · 8/m
maque#jiedu
Elise · Jungle
19 / 3 / 5
61.5% KP
26,135
26.3% share
17,039g
205 CS · 7.9/m
Ryuven#TWTV
Akshan · Mid
8 / 3 / 7
38.5% KP
20,242
20.4% share
11,745g
195 CS · 7.5/m
변영준#1998
Caitlyn · ADC
9 / 5 / 14
59% KP
23,189
23.4% share
14,132g
203 CS · 7.9/m
Kyoteh97#9709
Alistar · Support
1 / 5 / 28
74.4% KP
8,629
8.7% share
8,654g
15 CS · 0.6/m
Red side
Defeat사신 다리#KR1
Malphite · Top
1 / 7 / 6
36.8% KP
16,762
19.8% share
8,863g
171 CS · 6.6/m
lux#HKG
Rengar · Jungle
6 / 11 / 2
42.1% KP
13,251
15.6% share
11,237g
140 CS · 5.4/m
위 드#kr01
Cassiopeia · Mid
2 / 4 / 4
31.6% KP
12,038
14.2% share
10,237g
269 CS · 10.4/m
G A K A#1114
Sivir · ADC
9 / 8 / 4
68.4% KP
34,462
40.6% share
14,890g
246 CS · 9.5/m
S1000RRRRR#BMW
Yuumi · Support
1 / 9 / 13
73.7% KP
8,291
9.8% share
7,382g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
