Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Jarvan IV
Defeat
Ranked Solo/Duo · 9 days ago
10 / 9 / 9
K / D / A
73.1%
Kill participation
701.5
Damage / min
14,273g
444.9 gold / min
35
5 placed · 5 cleared
204
6.4 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeathgyun#KR1
Dr. Mundo · Top
5 / 5 / 3
30.8% KP
20,223
19.2% share
11,746g
229 CS · 7.1/m
G A K A#1114
Jarvan IV · Jungle
10 / 9 / 9
73.1% KP
22,506
21.4% share
14,273g
204 CS · 6.4/m
유미수육#gato
Hwei · Mid
4 / 6 / 9
50% KP
33,270
31.6% share
11,594g
225 CS · 7/m
정말망했다#666
Draven · ADC
7 / 6 / 7
53.8% KP
21,565
20.5% share
16,049g
250 CS · 7.8/m
vcxzsavcxz#KR1
Nautilus · Support
0 / 8 / 17
65.4% KP
7,737
7.3% share
8,380g
44 CS · 1.4/m
Red side
VictoryPorosad2#KR1
Yasuo · Top
10 / 7 / 12
64.7% KP
57,657
39% share
16,253g
247 CS · 7.7/m
Tamsui Seaside#LZZY
Sylas · Jungle
8 / 3 / 9
50% KP
22,428
15.2% share
16,717g
260 CS · 8.1/m
喝可乐#2026
Pantheon · Mid
13 / 8 / 7
58.8% KP
32,732
22.1% share
15,834g
186 CS · 5.8/m
스탈리아 레제#JPN1
Caitlyn · ADC
3 / 3 / 9
35.3% KP
21,474
14.5% share
14,587g
283 CS · 8.8/m
Sssssssssssssss#Eeeee
Neeko · Support
0 / 5 / 16
47.1% KP
13,522
9.1% share
9,539g
46 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
