Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Viego
Defeat
Ranked Solo/Duo · 9 days ago
16 / 8 / 6
K / D / A
53.7%
Kill participation
1,007.9
Damage / min
16,712g
522.8 gold / min
29
5 placed · 6 cleared
212
6.6 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorylove draco#DRACO
Fiora · Top
21 / 6 / 5
68.4% KP
47,206
37.8% share
21,360g
289 CS · 9/m
絕對壓制7777#德雲猛胡
Lee Sin · Jungle
5 / 7 / 11
42.1% KP
14,314
11.5% share
12,923g
213 CS · 6.7/m
모든것을극한으로#KR1
Twisted Fate · Mid
10 / 8 / 14
63.2% KP
34,679
27.8% share
16,643g
247 CS · 7.7/m
dawn sensibility#1101
Ezreal · ADC
0 / 10 / 9
23.7% KP
18,954
15.2% share
12,691g
233 CS · 7.3/m
계 피#KR1
Bard · Support
2 / 10 / 19
55.3% KP
9,808
7.8% share
9,785g
32 CS · 1/m
Red side
Defeat난 탑의 역할을 수행한다#Climb
Pantheon · Top
6 / 13 / 12
43.9% KP
24,309
18% share
10,745g
146 CS · 4.6/m
G A K A#1114
Viego · Jungle
16 / 8 / 6
53.7% KP
32,219
23.8% share
16,712g
212 CS · 6.6/m
정말망했다#666
Ahri · Mid
2 / 6 / 16
43.9% KP
17,547
13% share
11,108g
195 CS · 6.1/m
Spectter#6784
Jhin · ADC
10 / 4 / 16
63.4% KP
41,088
30.4% share
17,034g
302 CS · 9.4/m
땅구9#KR1
Elise · Support
7 / 7 / 17
58.5% KP
19,979
14.8% share
11,368g
56 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
