Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lillia
Defeat
Ranked Solo/Duo · 5 days ago
13 / 8 / 11
K / D / A
64.9%
Kill participation
1,102.9
Damage / min
16,021g
544 gold / min
18
2 placed · 4 cleared
255
8.7 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
2
Dragons
0
Baron
3
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHANSER#Mio韩服
Jayce · Top
1 / 7 / 7
14.8% KP
17,342
11.4% share
10,162g
198 CS · 6.7/m
T T T T T T T T#WWWWW
Master Yi · Jungle
22 / 5 / 9
57.4% KP
44,950
29.6% share
19,150g
240 CS · 8.1/m
신포페#8312
Lissandra · Mid
2 / 9 / 16
33.3% KP
17,461
11.5% share
10,970g
195 CS · 6.6/m
wywywywywywywy#wywy
Tristana · ADC
27 / 7 / 13
74.1% KP
62,512
41.1% share
23,873g
240 CS · 8.1/m
이터널리턴지금바로시작해#1234
Nautilus · Support
2 / 10 / 37
72.2% KP
9,833
6.5% share
10,966g
23 CS · 0.8/m
Red side
Defeat下雨时候特别想你#陈壹千
Malphite · Top
8 / 4 / 9
45.9% KP
20,232
16.7% share
11,876g
156 CS · 5.3/m
G A K A#1114
Lillia · Jungle
13 / 8 / 11
64.9% KP
32,481
26.7% share
16,021g
255 CS · 8.7/m
크랜베리#Berry
Xayah · Mid
8 / 10 / 14
59.5% KP
34,877
28.7% share
13,568g
181 CS · 6.1/m
리 오#0123
Yunara · ADC
6 / 18 / 10
43.2% KP
23,279
19.2% share
14,269g
204 CS · 6.9/m
기동찬#바 드
Renata Glasc · Support
2 / 14 / 24
70.3% KP
10,634
8.8% share
9,969g
40 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
