Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · 5 days ago
8 / 4 / 4
K / D / A
52.2%
Kill participation
673.4
Damage / min
12,035g
467.1 gold / min
38
11 placed · 4 cleared
184
7.1 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRingo Jam#2008
Vayne · Top
3 / 10 / 3
26.1% KP
16,462
19% share
9,300g
167 CS · 6.5/m
G A K A#1114
Lee Sin · Jungle
8 / 4 / 4
52.2% KP
17,352
20.1% share
12,035g
184 CS · 7.1/m
리산드라빠돌이#9362
Cassiopeia · Mid
10 / 6 / 7
73.9% KP
30,695
35.5% share
11,946g
209 CS · 8.1/m
뜽 우#KR1
Kai'Sa · ADC
1 / 7 / 5
26.1% KP
16,588
19.2% share
9,448g
187 CS · 7.3/m
연두펀치#연두펀치
Nautilus · Support
1 / 11 / 9
43.5% KP
5,441
6.3% share
6,450g
25 CS · 1/m
Red side
Victory삼구루루루다지#6745
Shen · Top
8 / 5 / 17
65.8% KP
18,135
16.8% share
11,628g
170 CS · 6.6/m
말랑떡#KR7
Viego · Jungle
11 / 4 / 10
55.3% KP
20,123
18.6% share
13,099g
177 CS · 6.9/m
峡谷之巅 Mir#zypp
Katarina · Mid
8 / 6 / 5
34.2% KP
20,754
19.2% share
11,201g
169 CS · 6.6/m
天上天下#kr111
Ezreal · ADC
11 / 4 / 11
57.9% KP
41,043
37.9% share
14,644g
225 CS · 8.7/m
질 풍#상승기류
Braum · Support
0 / 4 / 25
65.8% KP
8,116
7.5% share
8,127g
32 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
