Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 3 days ago
4 / 7 / 6
K / D / A
32.3%
Kill participation
855.5
Damage / min
11,941g
457.2 gold / min
29
13 placed · 3 cleared
238
9.1 CS / min
Objective control
2
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeat머리박기#KR1
Irelia · Top
5 / 6 / 2
36.8% KP
14,657
19.8% share
12,437g
266 CS · 10.2/m
워닝워닝워닝워닝#kr11
Lee Sin · Jungle
1 / 8 / 3
21.1% KP
12,074
16.3% share
8,323g
147 CS · 5.6/m
블라디월클#KR1
Vladimir · Mid
8 / 7 / 1
47.4% KP
26,300
35.5% share
12,019g
191 CS · 7.3/m
모찌르기#재덕쿤
Aphelios · ADC
4 / 5 / 1
26.3% KP
16,437
22.2% share
11,210g
214 CS · 8.2/m
앵불뚝이#Angry
Thresh · Support
1 / 5 / 6
36.8% KP
4,616
6.2% share
6,800g
35 CS · 1.3/m
Red side
Victory어리고싶다#26530
Anivia · Top
3 / 4 / 13
51.6% KP
16,552
15.6% share
10,150g
182 CS · 7/m
not again#OxO
Skarner · Jungle
6 / 2 / 16
71% KP
25,795
24.3% share
11,766g
167 CS · 6.4/m
G A K A#1114
Syndra · Mid
4 / 7 / 6
32.3% KP
22,342
21% share
11,941g
238 CS · 9.1/m
new era#kr11
Ezreal · ADC
14 / 4 / 6
64.5% KP
33,713
31.7% share
15,522g
233 CS · 8.9/m
zhizouhualu#AYA
Seraphine · Support
4 / 2 / 13
54.8% KP
7,808
7.4% share
8,981g
35 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
