Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 3 days ago
13 / 5 / 10
K / D / A
54.8%
Kill participation
1,009.1
Damage / min
16,737g
527.1 gold / min
40
6 placed · 7 cleared
262
8.3 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFriendlys#1204
Gangplank · Top
10 / 12 / 9
45.2% KP
45,558
28.9% share
16,944g
256 CS · 8.1/m
G A K A#1114
Pantheon · Jungle
13 / 5 / 10
54.8% KP
32,040
20.3% share
16,737g
262 CS · 8.3/m
miss leel#95718
Ahri · Mid
5 / 8 / 13
42.9% KP
32,334
20.5% share
11,091g
169 CS · 5.3/m
중년미#KR1
Jhin · ADC
13 / 3 / 14
64.3% KP
37,380
23.7% share
19,132g
249 CS · 7.8/m
바닥출신신사#KR1
Bard · Support
1 / 5 / 28
69% KP
10,414
6.6% share
10,162g
32 CS · 1/m
Red side
Defeat찌꼬비#0621
Malphite · Top
12 / 5 / 7
57.6% KP
33,044
26.1% share
13,171g
193 CS · 6.1/m
항상노스마#챔피언강타
Naafiri · Jungle
8 / 8 / 11
57.6% KP
21,344
16.9% share
14,077g
173 CS · 5.4/m
xiaoshiqi#666
Vladimir · Mid
7 / 8 / 6
39.4% KP
30,492
24.1% share
13,547g
251 CS · 7.9/m
HLMID#梦梦梦
Corki · ADC
6 / 11 / 6
36.4% KP
34,321
27.1% share
15,967g
286 CS · 9/m
콩 둡#KR1
Blitzcrank · Support
0 / 10 / 12
36.4% KP
7,281
5.8% share
7,613g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
