Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Wukong
Defeat
Ranked Solo/Duo · 2 days ago
8 / 7 / 2
K / D / A
62.5%
Kill participation
713.4
Damage / min
10,926g
484.9 gold / min
20
4 placed · 4 cleared
134
5.9 CS / min
Objective control
3
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryCat Days#KOR
K'Sante · Top
2 / 6 / 5
16.7% KP
11,988
13% share
8,657g
177 CS · 7.9/m
허예범#KR3
Lee Sin · Jungle
15 / 1 / 13
66.7% KP
17,603
19.1% share
12,830g
180 CS · 8/m
아래를 보고 있을 시간은 없어#kr 1
Taliyah · Mid
11 / 4 / 9
47.6% KP
25,524
27.7% share
11,027g
184 CS · 8.2/m
Noa#ch1
Aphelios · ADC
12 / 4 / 11
54.8% KP
26,965
29.2% share
14,082g
199 CS · 8.8/m
Sokcho7#1130
Thresh · Support
2 / 1 / 28
71.4% KP
10,188
11% share
8,219g
14 CS · 0.6/m
Red side
Defeat고구마야비켜#win
Rumble · Top
2 / 4 / 5
43.8% KP
10,762
16.1% share
8,417g
166 CS · 7.4/m
G A K A#1114
Wukong · Jungle
8 / 7 / 2
62.5% KP
16,075
24% share
10,926g
134 CS · 5.9/m
just a trickster#zxcv
Yone · Mid
4 / 8 / 2
37.5% KP
17,887
26.7% share
10,037g
214 CS · 9.5/m
Blaster#KR0
Lucian · ADC
2 / 11 / 2
25% KP
15,804
23.6% share
7,945g
149 CS · 6.6/m
신디드#579
Braum · Support
0 / 12 / 7
43.8% KP
6,520
9.7% share
5,769g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
