Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Victory
Ranked Solo/Duo · 2 days ago
10 / 2 / 14
K / D / A
53.3%
Kill participation
662.2
Damage / min
13,393g
533.9 gold / min
28
15 placed · 1 cleared
189
7.5 CS / min
Objective control
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory덕춘이#1026
Akali · Top
6 / 2 / 8
31.1% KP
20,610
19.6% share
10,868g
176 CS · 7/m
G A K A#1114
Lee Sin · Jungle
10 / 2 / 14
53.3% KP
16,611
15.8% share
13,393g
189 CS · 7.5/m
MOLLAMOLLA#KR0
Heimerdinger · Mid
7 / 2 / 13
44.4% KP
28,991
27.6% share
11,896g
204 CS · 8.1/m
01083823604#KR1
Kalista · ADC
17 / 9 / 6
51.1% KP
30,220
28.8% share
15,532g
207 CS · 8.3/m
무뇌계정#KR1
Bard · Support
5 / 11 / 21
57.8% KP
8,549
8.1% share
8,987g
12 CS · 0.5/m
Red side
DefeatCan do Carry K#KR1
Olaf · Top
2 / 7 / 2
15.4% KP
14,476
16.7% share
8,810g
183 CS · 7.3/m
쿼 디#KR11
Elise · Jungle
5 / 10 / 4
34.6% KP
14,059
16.2% share
8,853g
136 CS · 5.4/m
Kris#Thinh
Aurora · Mid
2 / 6 / 1
11.5% KP
10,747
12.4% share
7,747g
136 CS · 5.4/m
masonx#mxnxt
Kai'Sa · ADC
14 / 11 / 4
69.2% KP
38,392
44.3% share
16,215g
231 CS · 9.2/m
cxy#cxy12
Rell · Support
3 / 12 / 14
65.4% KP
9,017
10.4% share
7,688g
19 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
