Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lee Sin
Defeat
Ranked Solo/Duo · Yesterday
7 / 6 / 6
K / D / A
65%
Kill participation
589.6
Damage / min
11,754g
408.6 gold / min
37
16 placed · 5 cleared
187
6.5 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory새로시작한단마음#KR1
Ekko · Top
13 / 3 / 5
62.1% KP
31,049
31.9% share
15,419g
246 CS · 8.6/m
haoyy7#2007
Graves · Jungle
5 / 2 / 11
55.2% KP
14,289
14.7% share
14,247g
258 CS · 9/m
55uio#Miss
Twisted Fate · Mid
2 / 6 / 14
55.2% KP
16,890
17.4% share
12,040g
213 CS · 7.4/m
Eve#KR04
Aphelios · ADC
8 / 5 / 10
62.1% KP
28,697
29.5% share
15,657g
247 CS · 8.6/m
Crack#0101
Rell · Support
1 / 4 / 20
72.4% KP
6,390
6.6% share
8,616g
29 CS · 1/m
Red side
Defeat탄약톤#레넥톤
Renekton · Top
3 / 8 / 2
25% KP
14,325
19.4% share
10,035g
212 CS · 7.4/m
G A K A#1114
Lee Sin · Jungle
7 / 6 / 6
65% KP
16,962
22.9% share
11,754g
187 CS · 6.5/m
SANDBOXG#KR1
Kassadin · Mid
4 / 3 / 4
40% KP
12,141
16.4% share
12,869g
280 CS · 9.7/m
Blaster#KR0
Jinx · ADC
5 / 7 / 7
60% KP
20,836
28.2% share
13,416g
238 CS · 8.3/m
양파깡끼룩#1216
Rammus · Support
1 / 5 / 11
60% KP
9,722
13.1% share
7,860g
37 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
