Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Cho'Gath
Defeat
Ranked Solo/Duo · Yesterday
5 / 9 / 7
K / D / A
37.5%
Kill participation
458.3
Damage / min
14,634g
388.3 gold / min
43
7 placed · 8 cleared
208
5.5 CS / min
Objective control
4
Dragons
2
Baron
11
Towers
4
Inhibitors
1
Herald
1
Dragons
1
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryB站1200分俄洛依#zypp
Illaoi · Top
7 / 7 / 11
46.2% KP
38,949
20.3% share
17,308g
291 CS · 7.7/m
йeck#KR1
Lee Sin · Jungle
10 / 1 / 21
79.5% KP
37,164
19.4% share
18,795g
278 CS · 7.4/m
춘 화#kr01
Lucian · Mid
17 / 7 / 7
61.5% KP
54,199
28.2% share
19,664g
290 CS · 7.7/m
love draco#DRACO
Yunara · ADC
5 / 13 / 10
38.5% KP
47,885
24.9% share
17,470g
300 CS · 8/m
Keria#ssupp
Lulu · Support
0 / 5 / 24
61.5% KP
13,744
7.2% share
11,366g
44 CS · 1.2/m
Red side
Defeat김치코끼리#KR3
Yone · Top
4 / 12 / 3
21.9% KP
25,203
17.8% share
14,094g
247 CS · 6.6/m
G A K A#1114
Cho'Gath · Jungle
5 / 9 / 7
37.5% KP
17,271
12.2% share
14,634g
208 CS · 5.5/m
고블린#000
Kassadin · Mid
6 / 4 / 9
46.9% KP
30,885
21.8% share
15,821g
282 CS · 7.5/m
동골뱅이#KR1
Jhin · ADC
15 / 4 / 7
68.8% KP
58,955
41.7% share
23,065g
388 CS · 10.3/m
liiiliiiiii#KR1
Thresh · Support
2 / 10 / 19
65.6% KP
9,174
6.5% share
11,397g
45 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
