Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lillia
Victory
Ranked Solo/Duo · Yesterday
15 / 4 / 23
K / D / A
80.9%
Kill participation
1,744.5
Damage / min
20,166g
594.6 gold / min
43
4 placed · 6 cleared
288
8.5 CS / min
Objective control
4
Dragons
2
Baron
8
Towers
1
Inhibitors
0
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory또이또인간#KR1
Diana · Top
6 / 11 / 5
23.4% KP
32,416
19.2% share
14,142g
254 CS · 7.5/m
G A K A#1114
Lillia · Jungle
15 / 4 / 23
80.9% KP
59,169
35.1% share
20,166g
288 CS · 8.5/m
Dark Knight#Spear
Pantheon · Mid
9 / 9 / 15
51.1% KP
28,894
17.1% share
13,883g
176 CS · 5.2/m
가챠가챠큐트피규메이트#1557
Kai'Sa · ADC
16 / 6 / 9
53.2% KP
36,164
21.4% share
21,113g
270 CS · 8/m
baekjongmin#0812
Nautilus · Support
1 / 9 / 27
59.6% KP
12,083
7.2% share
10,637g
23 CS · 0.7/m
Red side
DefeatHobart#Final
Tryndamere · Top
13 / 8 / 9
56.4% KP
41,116
27.9% share
16,582g
271 CS · 8/m
자동버프#KR1
Lee Sin · Jungle
11 / 10 / 12
59% KP
31,152
21.1% share
17,263g
293 CS · 8.6/m
재선이#KR4
Hwei · Mid
5 / 8 / 12
43.6% KP
32,748
22.2% share
13,094g
251 CS · 7.4/m
Mr Sabo#KR1
Ezreal · ADC
7 / 9 / 11
46.2% KP
33,791
22.9% share
15,187g
218 CS · 6.4/m
웅이츠#0425
Leona · Support
3 / 12 / 18
53.8% KP
8,689
5.9% share
10,254g
53 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
