Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 104 days ago
12 / 4 / 9
K / D / A
45.7%
Kill participation
1,169.9
Damage / min
14,734g
531.6 gold / min
28
14 placed · 0 cleared
217
7.8 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
2
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryykv#BRA1
Yasuo · Top
21 / 4 / 4
54.3% KP
40,110
34.1% share
18,051g
284 CS · 10.2/m
Laboi 1#CEC
Naafiri · Jungle
8 / 6 / 3
23.9% KP
12,910
11% share
12,925g
214 CS · 7.7/m
girlfromnowhere#66666
Ahri · Mid
12 / 4 / 9
45.7% KP
32,426
27.6% share
14,734g
217 CS · 7.8/m
stay hard#SUL
Senna · ADC
0 / 6 / 22
47.8% KP
14,247
12.1% share
12,660g
180 CS · 6.5/m
SHACONHEIR0#br1
Fizz · Support
5 / 4 / 12
37% KP
17,892
15.2% share
11,066g
69 CS · 2.5/m
Red side
DefeatVini#BR123
Nasus · Top
1 / 11 / 1
8.3% KP
6,402
7.3% share
7,308g
149 CS · 5.4/m
mata rindo#2v9
Shaco · Jungle
6 / 10 / 7
54.2% KP
21,016
24.1% share
10,326g
152 CS · 5.5/m
RagZark#RAG
Singed · Mid
6 / 8 / 5
45.8% KP
23,121
26.5% share
12,281g
221 CS · 8/m
Morttheus#BR1
Jinx · ADC
8 / 9 / 5
54.2% KP
26,871
30.8% share
14,625g
251 CS · 9.1/m
Buda Nóia#BR1
Thresh · Support
3 / 8 / 12
62.5% KP
9,928
11.4% share
9,699g
43 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
