Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lux
Defeat
Ranked Solo/Duo · 104 days ago
2 / 5 / 2
K / D / A
36.4%
Kill participation
423.6
Damage / min
8,344g
374.7 gold / min
15
8 placed · 0 cleared
168
7.5 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryTOPKING#1009
Gnar · Top
4 / 5 / 3
33.3% KP
17,178
27.1% share
9,078g
192 CS · 8.6/m
potato the cat#envy
Nocturne · Jungle
5 / 0 / 6
52.4% KP
11,704
18.5% share
9,635g
164 CS · 7.4/m
Techy#777
Kassadin · Mid
6 / 2 / 2
38.1% KP
11,305
17.8% share
10,645g
194 CS · 8.7/m
Darkarry#Dark
Miss Fortune · ADC
3 / 1 / 6
42.9% KP
13,866
21.9% share
10,186g
182 CS · 8.2/m
barinho#hxh
Senna · Support
3 / 3 / 11
66.7% KP
9,288
14.7% share
7,645g
30 CS · 1.3/m
Red side
Defeatim not abel#BR1
Rumble · Top
2 / 3 / 5
63.6% KP
14,189
26.5% share
7,427g
158 CS · 7.1/m
p1stol#god
Jarvan IV · Jungle
5 / 4 / 3
72.7% KP
12,265
22.9% share
9,192g
152 CS · 6.8/m
girlfromnowhere#66666
Lux · Mid
2 / 5 / 2
36.4% KP
9,432
17.6% share
8,344g
168 CS · 7.5/m
raven#BR10
Caitlyn · ADC
2 / 3 / 2
36.4% KP
14,399
26.9% share
9,997g
221 CS · 9.9/m
Khattolk#br2
Soraka · Support
0 / 6 / 6
54.5% KP
3,274
6.1% share
5,456g
15 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
