Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 103 days ago
11 / 3 / 11
K / D / A
61.1%
Kill participation
1,097.3
Damage / min
15,749g
580.4 gold / min
15
8 placed · 4 cleared
258
9.5 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEstudo no trem#CPTM
Mordekaiser · Top
6 / 6 / 2
44.4% KP
21,632
27.9% share
11,899g
219 CS · 8.1/m
Getulio#tft
Lee Sin · Jungle
4 / 7 / 7
61.1% KP
13,511
17.4% share
10,923g
176 CS · 6.5/m
RagZark#RAG
Singed · Mid
5 / 5 / 5
55.6% KP
18,297
23.6% share
11,354g
223 CS · 8.2/m
Mattos#Cara
Taliyah · ADC
0 / 10 / 8
44.4% KP
12,545
16.2% share
9,211g
185 CS · 6.8/m
Bad tom#cold
Camille · Support
3 / 8 / 3
33.3% KP
11,588
14.9% share
7,964g
65 CS · 2.4/m
Red side
VictorySalent#A7X
Zac · Top
1 / 3 / 13
38.9% KP
10,054
9.8% share
8,956g
145 CS · 5.3/m
titi#shaco
Shaco · Jungle
15 / 2 / 9
66.7% KP
32,130
31.2% share
15,415g
222 CS · 8.2/m
Zëphyros#BR1
Lux · Mid
5 / 7 / 7
33.3% KP
19,814
19.2% share
11,571g
219 CS · 8.1/m
girlfromnowhere#66666
Syndra · ADC
11 / 3 / 11
61.1% KP
29,774
28.9% share
15,749g
258 CS · 9.5/m
medo#c c
Sona · Support
4 / 3 / 26
83.3% KP
11,184
10.9% share
10,337g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
