Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Qiyana
Victory
Ranked Solo/Duo · 103 days ago
10 / 1 / 7
K / D / A
50%
Kill participation
866.3
Damage / min
16,555g
549.4 gold / min
36
7 placed · 3 cleared
309
10.3 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatA2E MIAUMIAU#UFF
Sion · Top
1 / 5 / 4
41.7% KP
6,760
10.2% share
12,851g
278 CS · 9.2/m
SCRIPTADAO DA PV#messi
Jarvan IV · Jungle
4 / 5 / 7
91.7% KP
9,417
14.2% share
12,017g
170 CS · 5.6/m
Guaxi#legal
Vladimir · Mid
2 / 9 / 1
25% KP
22,654
34.1% share
11,238g
229 CS · 7.6/m
VARRE LOBBY#ADMIN
Jinx · ADC
5 / 8 / 3
66.7% KP
23,714
35.7% share
15,508g
285 CS · 9.5/m
afonsim2#br1
Karma · Support
0 / 7 / 6
50% KP
3,920
5.9% share
7,806g
31 CS · 1/m
Red side
VictoryArthur Lanches#13777
Teemo · Top
6 / 1 / 8
41.2% KP
28,177
20.5% share
15,887g
289 CS · 9.6/m
girlfromnowhere#66666
Qiyana · Jungle
10 / 1 / 7
50% KP
26,105
19% share
16,555g
309 CS · 10.3/m
Nejire Hado#1111
Aurora · Mid
13 / 2 / 7
58.8% KP
39,676
28.8% share
14,100g
213 CS · 7.1/m
anvurgesa#BR1
Caitlyn · ADC
4 / 3 / 9
38.2% KP
34,584
25.1% share
14,000g
253 CS · 8.4/m
Iscaa#BR1
Lux · Support
1 / 5 / 20
61.8% KP
9,008
6.5% share
10,071g
42 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
