Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Defeat
Ranked Solo/Duo · 102 days ago
9 / 9 / 6
K / D / A
65.2%
Kill participation
1,223.3
Damage / min
11,219g
402.6 gold / min
20
9 placed · 3 cleared
127
4.6 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
2
Baron
6
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatgirlfromnowhere#66666
Vayne · Top
9 / 9 / 6
65.2% KP
34,090
28.4% share
11,219g
127 CS · 4.6/m
Son Davas#LESIN
Jarvan IV · Jungle
4 / 8 / 16
87% KP
18,562
15.4% share
11,406g
132 CS · 4.7/m
asamo#hylia
Viktor · Mid
2 / 6 / 3
21.7% KP
34,052
28.3% share
10,743g
259 CS · 9.3/m
rosa#yusi
Kai'Sa · ADC
7 / 8 / 6
56.5% KP
24,736
20.6% share
14,154g
232 CS · 8.3/m
Lepisas#br1
Rell · Support
1 / 7 / 14
65.2% KP
8,720
7.3% share
7,417g
22 CS · 0.8/m
Red side
VictoryRagZark#RAG
Malzahar · Top
2 / 6 / 13
39.5% KP
14,337
12.7% share
11,003g
207 CS · 7.4/m
Nero The Fik#zay
Lee Sin · Jungle
10 / 2 / 9
50% KP
29,036
25.8% share
14,988g
222 CS · 8/m
Flxrzinha#br1
Tahm Kench · Mid
6 / 6 / 8
36.8% KP
18,552
16.5% share
11,093g
165 CS · 5.9/m
chill guy#lgo
Ezreal · ADC
16 / 5 / 2
47.4% KP
40,918
36.3% share
17,806g
247 CS · 8.9/m
Telas#0604
Alistar · Support
4 / 4 / 23
71.1% KP
9,746
8.7% share
10,371g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
