Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 102 days ago
7 / 6 / 12
K / D / A
63.3%
Kill participation
1,180.3
Damage / min
13,549g
441.8 gold / min
38
17 placed · 1 cleared
227
7.4 CS / min
Objective control
3
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorytheatron#zzz
Renekton · Top
4 / 5 / 10
32.6% KP
26,517
17.5% share
11,254g
224 CS · 7.3/m
tebasRJ#GANG
Lee Sin · Jungle
9 / 5 / 10
44.2% KP
21,675
14.3% share
14,034g
209 CS · 6.8/m
tungtungsahur67#magy
Yasuo · Mid
7 / 8 / 4
25.6% KP
22,210
14.6% share
13,257g
259 CS · 8.4/m
titanzeraaa#r10
Seraphine · ADC
14 / 6 / 21
81.4% KP
43,782
28.8% share
18,074g
204 CS · 6.7/m
Ghost#Diff
Vel'Koz · Support
9 / 6 / 26
81.4% KP
37,676
24.8% share
12,560g
54 CS · 1.8/m
Red side
Defeatquero injustica#feIca
K'Sante · Top
5 / 6 / 5
33.3% KP
21,739
19.2% share
11,241g
211 CS · 6.9/m
seto#temon
Jarvan IV · Jungle
5 / 10 / 5
33.3% KP
12,153
10.7% share
10,676g
176 CS · 5.7/m
girlfromnowhere#66666
Ahri · Mid
7 / 6 / 12
63.3% KP
36,195
32% share
13,549g
227 CS · 7.4/m
raven#BR10
Kalista · ADC
11 / 9 / 4
50% KP
29,729
26.3% share
17,520g
260 CS · 8.5/m
Mattos#Cara
Nautilus · Support
2 / 12 / 14
53.3% KP
13,408
11.8% share
8,623g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
