Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 101 days ago
6 / 10 / 3
K / D / A
50%
Kill participation
711
Damage / min
8,829g
372.8 gold / min
15
10 placed · 0 cleared
152
6.4 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorybeware#虚無月
Renekton · Top
9 / 2 / 7
41% KP
27,065
27.6% share
12,636g
204 CS · 8.6/m
Oi eu sou o nuki#nuki
Sion · Jungle
4 / 3 / 16
51.3% KP
16,200
16.5% share
10,583g
131 CS · 5.5/m
like old times#2104
Katarina · Mid
16 / 1 / 2
46.2% KP
19,194
19.6% share
14,494g
202 CS · 8.5/m
TwitchTV Zeyfrom#King
Brand · ADC
5 / 5 / 12
43.6% KP
19,403
19.8% share
11,446g
196 CS · 8.3/m
Quinn#zinha
Quinn · Support
5 / 7 / 11
41% KP
16,316
16.6% share
9,400g
33 CS · 1.4/m
Red side
DefeatEST Bwipo#1810
Ambessa · Top
0 / 7 / 3
16.7% KP
19,630
24.8% share
7,605g
180 CS · 7.6/m
TTVNehemmiahlol#Stoic
Wukong · Jungle
4 / 8 / 3
38.9% KP
14,445
18.2% share
9,700g
142 CS · 6/m
girlfromnowhere#66666
Syndra · Mid
6 / 10 / 3
50% KP
16,839
21.3% share
8,829g
152 CS · 6.4/m
Netuno#1202
Seraphine · ADC
7 / 6 / 4
61.1% KP
20,208
25.5% share
10,877g
163 CS · 6.9/m
fdasfassa#dafsd
Leona · Support
1 / 8 / 8
50% KP
8,106
10.2% share
6,310g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
