Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Defeat
Ranked Solo/Duo · 99 days ago
10 / 7 / 6
K / D / A
72.7%
Kill participation
1,428.3
Damage / min
12,588g
539.1 gold / min
14
11 placed · 1 cleared
182
7.8 CS / min
Objective control
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLCS#TOP
Renekton · Top
1 / 7 / 6
31.8% KP
12,733
15.4% share
8,026g
159 CS · 6.8/m
FILLDODGEORLOSE#chill
Udyr · Jungle
5 / 9 / 5
45.5% KP
11,463
13.8% share
8,535g
119 CS · 5.1/m
girlfromnowhere#66666
Ahri · Mid
10 / 7 / 6
72.7% KP
33,350
40.2% share
12,588g
182 CS · 7.8/m
ferreira8886#br1
Ezreal · ADC
6 / 9 / 2
36.4% KP
20,849
25.2% share
9,241g
152 CS · 6.5/m
BRUNIM DA COP#BR1
Zilean · Support
0 / 11 / 11
50% KP
4,478
5.4% share
6,331g
32 CS · 1.4/m
Red side
VictoryPRIME INEFAVEL#AURA
Vayne · Top
8 / 6 / 5
30.2% KP
19,665
17.2% share
10,593g
152 CS · 6.5/m
the promise#1337
Sylas · Jungle
6 / 3 / 18
55.8% KP
24,199
21.1% share
11,332g
186 CS · 8/m
Flxrzinha#br1
Aurelion Sol · Mid
16 / 3 / 14
69.8% KP
31,592
27.6% share
13,879g
177 CS · 7.6/m
Eletrizante#br1
Jhin · ADC
9 / 2 / 17
60.5% KP
23,333
20.4% share
14,641g
210 CS · 9/m
wolfinho#R2D2
Camille · Support
4 / 8 / 15
44.2% KP
15,659
13.7% share
8,287g
33 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
