Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Defeat
Ranked Solo/Duo · 99 days ago
6 / 8 / 7
K / D / A
65%
Kill participation
875
Damage / min
11,927g
389.1 gold / min
21
10 placed · 2 cleared
173
5.6 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryRora ツ#Au ra
Aurora · Top
11 / 3 / 13
52.2% KP
38,852
30.2% share
13,344g
229 CS · 7.5/m
Vevé#br3
Jarvan IV · Jungle
10 / 4 / 20
65.2% KP
33,984
26.4% share
15,860g
251 CS · 8.2/m
Requiem#2505
Akshan · Mid
16 / 6 / 5
45.7% KP
26,260
20.4% share
15,115g
162 CS · 5.3/m
pollogamermental#ity
Singed · ADC
7 / 3 / 11
39.1% KP
19,848
15.4% share
14,378g
224 CS · 7.3/m
Glanks#br1
Soraka · Support
2 / 5 / 25
58.7% KP
9,829
7.6% share
9,588g
39 CS · 1.3/m
Red side
Defeatgirlfromnowhere#66666
Vayne · Top
6 / 8 / 7
65% KP
26,819
23% share
11,927g
173 CS · 5.6/m
Aegis#ijji
Vi · Jungle
8 / 7 / 8
80% KP
29,550
25.4% share
15,173g
214 CS · 7/m
tank melter#2410
Twitch · Mid
3 / 14 / 3
30% KP
20,627
17.7% share
9,599g
179 CS · 5.8/m
Eolu#Eolu1
Syndra · ADC
3 / 7 / 6
45% KP
28,731
24.7% share
13,646g
274 CS · 8.9/m
Pain#我爱痛苦
Karma · Support
0 / 11 / 12
60% KP
10,821
9.3% share
7,739g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
