Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lux
Victory
Ranked Solo/Duo · 98 days ago
5 / 10 / 16
K / D / A
39.6%
Kill participation
575.6
Damage / min
15,629g
414 gold / min
31
14 placed · 3 cleared
224
5.9 CS / min
Objective control
2
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
3
Dragons
3
Baron
12
Towers
4
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRayane Lima#amor
Malphite · Top
6 / 10 / 19
44.6% KP
33,259
14% share
13,839g
225 CS · 6/m
Let it burn#9458
Aatrox · Jungle
14 / 9 / 17
55.4% KP
52,308
22% share
19,093g
215 CS · 5.7/m
taietti#1807
Fizz · Mid
19 / 10 / 6
44.6% KP
49,394
20.7% share
19,063g
241 CS · 6.4/m
HotPie#0802
Kai'Sa · ADC
15 / 9 / 10
44.6% KP
83,281
35% share
20,527g
324 CS · 8.6/m
qzwq#sleep
Twisted Fate · Support
2 / 15 / 32
60.7% KP
19,803
8.3% share
13,188g
66 CS · 1.7/m
Red side
VictoryPIJACK#GOD
Dr. Mundo · Top
8 / 10 / 15
43.4% KP
44,198
24.8% share
17,670g
292 CS · 7.7/m
JOAOZIN BITURBO#pirce
Quinn · Jungle
10 / 15 / 8
34% KP
22,992
12.9% share
17,543g
282 CS · 7.5/m
nicolle#1989
Syndra · Mid
23 / 10 / 11
64.2% KP
54,816
30.7% share
22,171g
275 CS · 7.3/m
girlfromnowhere#66666
Lux · ADC
5 / 10 / 16
39.6% KP
21,728
12.2% share
15,629g
224 CS · 5.9/m
Telas#0604
Pantheon · Support
7 / 11 / 20
50.9% KP
34,823
19.5% share
14,623g
55 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
