Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lux
Defeat
Ranked Solo/Duo · 97 days ago
15 / 7 / 8
K / D / A
67.6%
Kill participation
1,108
Damage / min
16,570g
497.3 gold / min
17
13 placed · 3 cleared
215
6.5 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
2
Dragons
1
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryManolito#KICK
Mordekaiser · Top
5 / 7 / 9
41.2% KP
28,800
21% share
13,025g
234 CS · 7/m
Junichi#DEC
Lee Sin · Jungle
9 / 4 / 12
61.8% KP
21,869
15.9% share
15,759g
204 CS · 6.1/m
cici#yuumi
Zyra · Mid
4 / 5 / 14
52.9% KP
33,265
24.2% share
11,895g
225 CS · 6.8/m
VARRE LOBBY#ADMIN
Xayah · ADC
15 / 9 / 10
73.5% KP
47,235
34.4% share
22,084g
321 CS · 9.6/m
Matsouza#TARIC
Taric · Support
1 / 10 / 21
64.7% KP
6,078
4.4% share
10,238g
52 CS · 1.6/m
Red side
DefeatN I H I L メ#CDRP
Ambessa · Top
3 / 8 / 9
35.3% KP
25,939
20.7% share
15,153g
263 CS · 7.9/m
LEV Booki#DBECT
Vi · Jungle
8 / 3 / 11
55.9% KP
25,354
20.2% share
16,515g
298 CS · 8.9/m
フムズノ刀ム#br11
Mel · Mid
6 / 8 / 8
41.2% KP
27,107
21.6% share
13,154g
261 CS · 7.8/m
girlfromnowhere#66666
Lux · ADC
15 / 7 / 8
67.6% KP
36,915
29.4% share
16,570g
215 CS · 6.5/m
Naoikirin#Hope
Rell · Support
2 / 8 / 22
70.6% KP
10,081
8% share
10,077g
33 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
