Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 96 days ago
13 / 8 / 8
K / D / A
65.6%
Kill participation
1,015.9
Damage / min
17,555g
564.5 gold / min
19
14 placed · 1 cleared
214
6.9 CS / min
Objective control
1
Dragons
0
Baron
11
Towers
2
Inhibitors
1
Herald
3
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySon Kane Barbosa#spurs
Yone · Top
10 / 8 / 9
46.3% KP
45,362
33% share
15,029g
247 CS · 7.9/m
NATSUKI SUBARU#MILIA
Evelynn · Jungle
11 / 4 / 8
46.3% KP
23,490
17.1% share
15,613g
209 CS · 6.7/m
Hideous#1883夜
Yasuo · Mid
5 / 7 / 8
31.7% KP
25,565
18.6% share
12,215g
231 CS · 7.4/m
Matsasu#BRADY
Mel · ADC
12 / 7 / 8
48.8% KP
28,274
20.6% share
16,358g
221 CS · 7.1/m
nicklink#12345
Jax · Support
3 / 6 / 12
36.6% KP
14,606
10.6% share
11,087g
58 CS · 1.9/m
Red side
DefeatSr Fantástico#FOUR4
Ambessa · Top
4 / 8 / 13
53.1% KP
25,586
21.9% share
11,745g
201 CS · 6.5/m
guiven#vasco
Lee Sin · Jungle
14 / 7 / 11
78.1% KP
32,754
28.1% share
17,694g
235 CS · 7.6/m
girlfromnowhere#66666
Syndra · Mid
13 / 8 / 8
65.6% KP
31,595
27.1% share
17,555g
214 CS · 6.9/m
lolzerofakee#00001
Ezreal · ADC
1 / 10 / 6
21.9% KP
19,544
16.8% share
11,671g
195 CS · 6.3/m
Gênesis#YHWE
Leona · Support
0 / 8 / 19
59.4% KP
7,130
6.1% share
8,532g
16 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
