Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Katarina
Victory
Ranked Solo/Duo · 95 days ago
14 / 3 / 11
K / D / A
56.8%
Kill participation
1,028.4
Damage / min
13,413g
492.2 gold / min
12
9 placed · 0 cleared
154
5.7 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHaunted#1005
Gangplank · Top
9 / 2 / 11
45.5% KP
35,212
30.2% share
16,080g
237 CS · 8.7/m
Glacial Lata#350ML
Kha'Zix · Jungle
13 / 4 / 10
52.3% KP
20,393
17.5% share
14,704g
198 CS · 7.3/m
girlfromnowhere#66666
Katarina · Mid
14 / 3 / 11
56.8% KP
28,025
24.1% share
13,413g
154 CS · 5.7/m
Dezòd#3 3
Mel · ADC
7 / 7 / 10
38.6% KP
22,357
19.2% share
13,758g
230 CS · 8.4/m
Thresh Estrabico#br1
Thresh · Support
1 / 6 / 26
61.4% KP
10,466
9% share
9,224g
40 CS · 1.5/m
Red side
DefeatNeoRipperZ#Neo
Aatrox · Top
4 / 9 / 2
27.3% KP
17,732
20.5% share
10,704g
205 CS · 7.5/m
ritzel gọọner#2008
Ivern · Jungle
4 / 7 / 10
63.6% KP
9,655
11.2% share
10,729g
170 CS · 6.2/m
Guaxi#legal
Diana · Mid
4 / 11 / 4
36.4% KP
22,513
26.1% share
11,354g
194 CS · 7.1/m
Trader#1234
Syndra · ADC
9 / 6 / 7
72.7% KP
23,948
27.7% share
12,934g
229 CS · 8.4/m
GIL DA ESFIRRA#Senna
Blitzcrank · Support
1 / 11 / 14
68.2% KP
12,547
14.5% share
8,114g
20 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
