Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lux
Victory
Ranked Solo/Duo · 95 days ago
16 / 4 / 13
K / D / A
61.7%
Kill participation
1,317.3
Damage / min
14,982g
567.9 gold / min
32
11 placed · 3 cleared
195
7.4 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatM Q I Y A N A#br2
Qiyana · Top
4 / 8 / 2
35.3% KP
18,216
23.6% share
8,505g
145 CS · 5.5/m
gantz#gabi
Ekko · Jungle
3 / 7 / 4
41.2% KP
11,121
14.4% share
10,938g
203 CS · 7.7/m
Manolito#KICK
Mordekaiser · Mid
2 / 8 / 1
17.6% KP
14,838
19.2% share
8,796g
173 CS · 6.6/m
TwitchTV Zeyfrom#King
Kai'Sa · ADC
7 / 13 / 4
64.7% KP
20,145
26.1% share
13,156g
181 CS · 6.9/m
Naoikirin#Hope
Camille · Support
1 / 11 / 6
41.2% KP
12,998
16.8% share
6,945g
20 CS · 0.8/m
Red side
Victoryquero injustica#feIca
Vayne · Top
6 / 6 / 5
23.4% KP
20,075
16.7% share
10,195g
165 CS · 6.3/m
Brunox1001#br1
Zac · Jungle
5 / 0 / 21
55.3% KP
20,045
16.7% share
12,636g
191 CS · 7.2/m
pedrin mage#sigm4
Akali · Mid
18 / 1 / 5
48.9% KP
34,544
28.7% share
15,579g
226 CS · 8.6/m
girlfromnowhere#66666
Lux · ADC
16 / 4 / 13
61.7% KP
34,755
28.9% share
14,982g
195 CS · 7.4/m
Ayanka#NFR
Sona · Support
2 / 6 / 30
68.1% KP
10,780
9% share
9,310g
24 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
