Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 94 days ago
8 / 13 / 15
K / D / A
54.8%
Kill participation
946.3
Damage / min
12,633g
402.1 gold / min
20
13 placed · 1 cleared
194
6.2 CS / min
Objective control
3
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKaumaco#OdD
Dr. Mundo · Top
1 / 6 / 6
14.6% KP
17,529
14.3% share
9,942g
200 CS · 6.4/m
guma#BAILA
Hecarim · Jungle
13 / 11 / 16
60.4% KP
23,022
18.8% share
15,832g
226 CS · 7.2/m
CBrayanB#BR2
Kassadin · Mid
20 / 9 / 8
58.3% KP
36,775
30% share
16,632g
238 CS · 7.6/m
Delphin#adc
Caitlyn · ADC
10 / 8 / 11
43.8% KP
33,031
27% share
17,300g
276 CS · 8.8/m
ULTRAFASTCAR6969#1457
Leona · Support
4 / 8 / 27
64.6% KP
12,123
9.9% share
10,955g
30 CS · 1/m
Red side
Defeattank melter#2410
Vayne · Top
16 / 5 / 7
54.8% KP
43,604
28.6% share
16,857g
239 CS · 7.6/m
jaozin#vitin
Talon · Jungle
8 / 12 / 20
66.7% KP
39,824
26.2% share
15,567g
211 CS · 6.7/m
girlfromnowhere#66666
Syndra · Mid
8 / 13 / 15
54.8% KP
29,729
19.5% share
12,633g
194 CS · 6.2/m
jinxnine9#999
Twitch · ADC
10 / 12 / 11
50% KP
31,491
20.7% share
14,553g
228 CS · 7.3/m
ISTOICO O IMENSO#br1
Milio · Support
0 / 6 / 24
57.1% KP
7,588
5% share
8,643g
24 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
