Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vayne
Victory
Ranked Solo/Duo · 92 days ago
5 / 1 / 4
K / D / A
25.7%
Kill participation
439.1
Damage / min
11,715g
418.1 gold / min
31
11 placed · 4 cleared
221
7.9 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
9
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatInfant#0 ego
Heimerdinger · Top
6 / 3 / 0
33.3% KP
20,178
24% share
13,294g
256 CS · 9.1/m
Chosen#CHS
Lee Sin · Jungle
10 / 6 / 2
66.7% KP
16,692
19.9% share
12,756g
172 CS · 6.1/m
Caike Cavalli#000
Yone · Mid
1 / 10 / 4
27.8% KP
15,214
18.1% share
9,934g
233 CS · 8.3/m
Valeyzitu#mage
Hwei · ADC
1 / 9 / 8
50% KP
25,094
29.9% share
10,616g
232 CS · 8.3/m
just räy#BR1
Sett · Support
0 / 7 / 6
33.3% KP
6,818
8.1% share
6,787g
31 CS · 1.1/m
Red side
VictoryGEENA#66666
Vayne · Top
5 / 1 / 4
25.7% KP
12,301
12.5% share
11,715g
221 CS · 7.9/m
Tutu#YTB
Wukong · Jungle
1 / 5 / 7
22.9% KP
9,803
9.9% share
10,597g
193 CS · 6.9/m
MarolaBoy#1998
Ahri · Mid
15 / 5 / 8
65.7% KP
37,118
37.6% share
16,069g
242 CS · 8.6/m
Miyahara#013
Syndra · ADC
9 / 4 / 9
51.4% KP
22,006
22.3% share
15,739g
261 CS · 9.3/m
Aegis#ijji
Camille · Support
5 / 4 / 13
51.4% KP
17,400
17.6% share
10,253g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
