Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 91 days ago
10 / 5 / 14
K / D / A
77.4%
Kill participation
1,181
Damage / min
12,515g
474.7 gold / min
16
13 placed · 0 cleared
167
6.3 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatxTrickster#br1
LeBlanc · Top
3 / 5 / 3
25% KP
10,308
12.3% share
9,167g
187 CS · 7.1/m
hecquiem#002
Xin Zhao · Jungle
1 / 9 / 3
16.7% KP
10,219
12.2% share
8,702g
157 CS · 6/m
ζζζζζζζζζζζζζζζζ#ΚAŞŞ
Kassadin · Mid
5 / 7 / 2
29.2% KP
19,186
23% share
10,263g
160 CS · 6.1/m
Kveeykva#BR1
Ezreal · ADC
11 / 3 / 7
75% KP
37,472
44.8% share
15,273g
247 CS · 9.4/m
AzPesadelo#Azes
Rakan · Support
4 / 7 / 13
70.8% KP
6,398
7.7% share
8,622g
22 CS · 0.8/m
Red side
VictoryRaik#1111
Fizz · Top
4 / 3 / 4
25.8% KP
14,013
13.1% share
11,619g
206 CS · 7.8/m
tonel de bosta#bosta
Rengar · Jungle
15 / 4 / 11
83.9% KP
32,365
30.3% share
15,845g
217 CS · 8.2/m
GEENA#66666
Ahri · Mid
10 / 5 / 14
77.4% KP
31,138
29.2% share
12,515g
167 CS · 6.3/m
ZERIK1NG#ANTpt
Zeri · ADC
0 / 8 / 10
32.3% KP
20,758
19.4% share
12,977g
250 CS · 9.5/m
Detas#Avê
Bard · Support
2 / 4 / 17
61.3% KP
8,475
7.9% share
8,851g
30 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
