Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sona
Defeat
Ranked Solo/Duo · 89 days ago
1 / 14 / 25
K / D / A
57.8%
Kill participation
387.7
Damage / min
10,859g
300.1 gold / min
129
53 placed · 13 cleared
51
1.4 CS / min
Objective control
4
Dragons
3
Baron
11
Towers
3
Inhibitors
0
Herald
2
Dragons
0
Baron
6
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryKick Lord Semi#Br3
Nocturne · Top
8 / 10 / 17
48.1% KP
29,992
15.8% share
16,862g
222 CS · 6.1/m
The HalloweeN#Hard
Diana · Jungle
19 / 6 / 10
55.8% KP
50,423
26.5% share
21,478g
261 CS · 7.2/m
IsDEAD#br1
Cassiopeia · Mid
9 / 9 / 10
36.5% KP
27,519
14.5% share
14,928g
244 CS · 6.7/m
S7 Astra#slade
Karthus · ADC
11 / 9 / 21
61.5% KP
54,872
28.8% share
18,752g
261 CS · 7.2/m
the promise#1337
Jarvan IV · Support
5 / 11 / 28
63.5% KP
27,399
14.4% share
13,493g
67 CS · 1.9/m
Red side
Defeatator pago#globo
Rumble · Top
11 / 9 / 21
71.1% KP
48,278
28.9% share
15,308g
214 CS · 5.9/m
Son Davas#LESIN
Locke · Jungle
14 / 12 / 11
55.6% KP
32,740
19.6% share
18,846g
220 CS · 6.1/m
potato the cat#envy
Anivia · Mid
13 / 6 / 16
64.4% KP
39,702
23.8% share
19,127g
296 CS · 8.2/m
Humi#iwnl
Kai'Sa · ADC
6 / 11 / 13
42.2% KP
32,295
19.3% share
18,057g
302 CS · 8.3/m
GEENA#66666
Sona · Support
1 / 14 / 25
57.8% KP
14,027
8.4% share
10,859g
51 CS · 1.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
