Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 89 days ago
10 / 6 / 14
K / D / A
46.2%
Kill participation
1,031.7
Damage / min
15,531g
580.2 gold / min
28
12 placed · 2 cleared
208
7.8 CS / min
Objective control
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTHZ#KRGP1
Irelia · Top
1 / 16 / 1
9.5% KP
14,328
16.1% share
8,724g
181 CS · 6.8/m
Vevé#br3
Hecarim · Jungle
9 / 8 / 4
61.9% KP
25,827
29.1% share
13,464g
184 CS · 6.9/m
theploze#6872
Ryze · Mid
6 / 4 / 3
42.9% KP
22,242
25% share
12,451g
232 CS · 8.7/m
BLUHGANGSANCHEZj#XAXA
Olaf · ADC
2 / 15 / 5
33.3% KP
19,649
22.1% share
10,900g
208 CS · 7.8/m
Axe Hetfield#アキス
Zilean · Support
3 / 9 / 8
52.4% KP
6,817
7.7% share
8,324g
23 CS · 0.9/m
Red side
VictoryPETRUS#OWO
Cho'Gath · Top
16 / 5 / 5
40.4% KP
41,470
30% share
13,361g
213 CS · 8/m
guma#BAILA
Kayn · Jungle
12 / 1 / 9
40.4% KP
26,549
19.2% share
13,489g
185 CS · 6.9/m
medico#cura
Quinn · Mid
7 / 5 / 10
32.7% KP
23,504
17% share
11,695g
200 CS · 7.5/m
GEENA#66666
Syndra · ADC
10 / 6 / 14
46.2% KP
27,614
20% share
15,531g
208 CS · 7.8/m
gracefully#oxla
Pyke · Support
7 / 6 / 17
46.2% KP
19,016
13.8% share
9,979g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
