Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 89 days ago
6 / 5 / 10
K / D / A
44.4%
Kill participation
1,261.7
Damage / min
12,722g
509.6 gold / min
19
12 placed · 2 cleared
191
7.7 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSWAINBUILDSBOSTA#FEZES
Swain · Top
1 / 1 / 2
15.8% KP
13,451
19.1% share
9,121g
235 CS · 9.4/m
Monster#NWA
Jarvan IV · Jungle
2 / 5 / 6
42.1% KP
12,244
17.3% share
9,390g
169 CS · 6.8/m
beware#虚無月
Nasus · Mid
5 / 7 / 3
42.1% KP
11,664
16.5% share
9,853g
170 CS · 6.8/m
pinkpurple99999#br1
Karthus · ADC
10 / 13 / 2
63.2% KP
28,050
39.7% share
11,719g
185 CS · 7.4/m
Lion#0018
Alistar · Support
1 / 10 / 9
52.6% KP
5,166
7.3% share
6,767g
13 CS · 0.5/m
Red side
VictoryFelps#main
Vayne · Top
1 / 3 / 1
5.6% KP
9,834
9.8% share
9,280g
212 CS · 8.5/m
Vinite#julia
Ivern · Jungle
7 / 3 / 15
61.1% KP
11,261
11.2% share
12,026g
166 CS · 6.6/m
GEENA#66666
Syndra · Mid
6 / 5 / 10
44.4% KP
31,501
31.3% share
12,722g
191 CS · 7.7/m
cook cat#321
Locke · ADC
19 / 3 / 8
75% KP
36,534
36.3% share
14,454g
172 CS · 6.9/m
IDV Skyn#IDV
Rell · Support
3 / 5 / 22
69.4% KP
11,560
11.5% share
8,469g
23 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
