Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Lux
Defeat
Ranked Solo/Duo · 88 days ago
8 / 6 / 11
K / D / A
61.3%
Kill participation
976.1
Damage / min
12,846g
386.7 gold / min
33
16 placed · 3 cleared
204
6.1 CS / min
Objective control
4
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatVanished#Nikki
Gangplank · Top
5 / 6 / 4
29% KP
23,379
22% share
13,489g
261 CS · 7.9/m
SuaMaeTaDanoo#br1
Darius · Jungle
7 / 8 / 5
38.7% KP
17,713
16.6% share
14,188g
264 CS · 7.9/m
GEENA#66666
Lux · Mid
8 / 6 / 11
61.3% KP
32,424
30.5% share
12,846g
204 CS · 6.1/m
Zakk#1209
Ashe · ADC
9 / 6 / 7
51.6% KP
23,837
22.4% share
15,523g
228 CS · 6.9/m
LaroyeExuu#EXU
Seraphine · Support
2 / 9 / 13
48.4% KP
9,089
8.5% share
9,730g
49 CS · 1.5/m
Red side
Victorylelouch#clara
Yone · Top
5 / 6 / 7
34.3% KP
26,612
22% share
13,528g
264 CS · 7.9/m
Komai#bapo
Kayn · Jungle
6 / 6 / 8
40% KP
22,731
18.8% share
15,686g
272 CS · 8.2/m
Barou Shoei#BR2
Viktor · Mid
13 / 11 / 7
57.1% KP
38,043
31.5% share
15,692g
247 CS · 7.4/m
zen#maru
Jhin · ADC
9 / 3 / 9
51.4% KP
24,225
20.1% share
14,542g
212 CS · 6.4/m
Zanne#666
Sona · Support
2 / 5 / 19
60% KP
9,206
7.6% share
10,246g
34 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
