Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 86 days ago
16 / 4 / 6
K / D / A
51.2%
Kill participation
1,161.7
Damage / min
19,947g
585.2 gold / min
24
15 placed · 2 cleared
288
8.4 CS / min
Objective control
4
Dragons
2
Baron
11
Towers
4
Inhibitors
1
Herald
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHLE Zeus#2005
Jayce · Top
3 / 10 / 13
37.2% KP
26,372
19.5% share
13,192g
225 CS · 6.6/m
Lotus ツ#LOL
Lee Sin · Jungle
6 / 4 / 15
48.8% KP
19,737
14.6% share
15,017g
240 CS · 7/m
Noir#Blanс
Anivia · Mid
14 / 3 / 9
53.5% KP
33,489
24.7% share
15,006g
189 CS · 5.5/m
GEENA#66666
Syndra · ADC
16 / 4 / 6
51.2% KP
39,593
29.2% share
19,947g
288 CS · 8.4/m
barinho#hxh
Nami · Support
4 / 1 / 27
72.1% KP
16,285
12% share
11,999g
27 CS · 0.8/m
Red side
DefeatA Dangerous Lyfe#ADL1
Yorick · Top
1 / 10 / 8
40.9% KP
16,964
16.3% share
12,794g
240 CS · 7/m
lngshot#lotus
Naafiri · Jungle
8 / 8 / 5
59.1% KP
18,453
17.7% share
12,904g
212 CS · 6.2/m
fabio riven#china
Riven · Mid
4 / 8 / 3
31.8% KP
15,245
14.6% share
12,946g
219 CS · 6.4/m
Infant#0 ego
Heimerdinger · ADC
5 / 4 / 4
40.9% KP
40,957
39.2% share
17,886g
320 CS · 9.4/m
Telas#0604
Twisted Fate · Support
4 / 13 / 16
90.9% KP
12,741
12.2% share
11,281g
42 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
