Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 85 days ago
16 / 7 / 8
K / D / A
49%
Kill participation
1,412.3
Damage / min
14,460g
557.6 gold / min
11
10 placed · 0 cleared
160
6.2 CS / min
Objective control
0
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
6
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeateu amo gato#jmz
Vayne · Top
6 / 10 / 3
28.1% KP
24,278
28% share
10,291g
142 CS · 5.5/m
uru#spfc
Viego · Jungle
2 / 7 / 7
28.1% KP
9,045
10.4% share
9,816g
139 CS · 5.4/m
TwTv Hyoga#cisme
Locke · Mid
7 / 11 / 2
28.1% KP
14,961
17.2% share
11,676g
177 CS · 6.8/m
Julincito80#Chad
Yunara · ADC
8 / 11 / 9
53.1% KP
22,906
26.4% share
12,964g
187 CS · 7.2/m
Danshi#CN1
Pyke · Support
9 / 10 / 10
59.4% KP
15,636
18% share
11,470g
23 CS · 0.9/m
Red side
VictorySr Fantástico#FOUR4
Naafiri · Top
13 / 5 / 10
46.9% KP
29,993
25% share
13,813g
181 CS · 7/m
NunuDoRosario#1511
Nunu & Willump · Jungle
7 / 5 / 13
40.8% KP
17,019
14.2% share
11,762g
188 CS · 7.2/m
GEENA#66666
Syndra · Mid
16 / 7 / 8
49% KP
36,626
30.5% share
14,460g
160 CS · 6.2/m
Lightning 95#popis
Ezreal · ADC
12 / 8 / 6
36.7% KP
26,930
22.5% share
14,258g
180 CS · 6.9/m
Suerdo#BR1
Morgana · Support
1 / 7 / 23
49% KP
9,370
7.8% share
8,981g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
