Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 85 days ago
11 / 6 / 9
K / D / A
66.7%
Kill participation
1,292.7
Damage / min
12,514g
479.2 gold / min
20
10 placed · 1 cleared
184
7 CS / min
Objective control
0
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatVKS NEXT TOPKING#crown
Anivia · Top
2 / 3 / 4
42.9% KP
22,655
33.5% share
10,343g
224 CS · 8.6/m
Xiao Long Bao#爱丽丝
Udyr · Jungle
3 / 7 / 4
50% KP
11,260
16.7% share
9,882g
173 CS · 6.6/m
Dzote#777
Yasuo · Mid
3 / 10 / 5
57.1% KP
13,437
19.9% share
9,774g
187 CS · 7.2/m
kazzuto#kzzt
Yone · ADC
3 / 2 / 1
28.6% KP
10,306
15.3% share
9,925g
214 CS · 8.2/m
Getulio#tft
Shen · Support
3 / 8 / 6
64.3% KP
9,872
14.6% share
8,165g
22 CS · 0.8/m
Red side
Victorynicklink#12345
Warwick · Top
7 / 1 / 6
43.3% KP
18,245
21.4% share
11,357g
204 CS · 7.8/m
PSICOLOGO ESPORT#FA1
Ivern · Jungle
6 / 1 / 11
56.7% KP
14,613
17.1% share
11,757g
173 CS · 6.6/m
GEENA#66666
Syndra · Mid
11 / 6 / 9
66.7% KP
33,760
39.5% share
12,514g
184 CS · 7/m
C O R 7 神#UGA
Ryze · ADC
5 / 3 / 4
30% KP
12,810
15% share
11,629g
236 CS · 9/m
Tchaikovsky#0012
Lulu · Support
1 / 3 / 17
60% KP
6,009
7% share
8,025g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
