Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 83 days ago
8 / 4 / 8
K / D / A
50%
Kill participation
825.7
Damage / min
12,607g
547.3 gold / min
30
11 placed · 5 cleared
170
7.4 CS / min
Objective control
2
Dragons
1
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory7REX Hakari#愛憎の影
Dr. Mundo · Top
2 / 4 / 11
40.6% KP
24,894
27.6% share
9,420g
190 CS · 8.2/m
フムズノ刀ム#br11
Jarvan IV · Jungle
6 / 1 / 10
50% KP
11,347
12.6% share
12,216g
221 CS · 9.6/m
IchiNoSekai#psi
Naafiri · Mid
4 / 6 / 10
43.8% KP
14,072
15.6% share
9,595g
163 CS · 7.1/m
GEENA#66666
Syndra · ADC
8 / 4 / 8
50% KP
19,018
21.1% share
12,607g
170 CS · 7.4/m
Selfcar3#EST
Camille · Support
12 / 3 / 8
62.5% KP
20,703
23% share
10,869g
25 CS · 1.1/m
Red side
DefeatNKZ Tijas#éele
Gwen · Top
3 / 8 / 0
16.7% KP
19,889
23% share
7,836g
165 CS · 7.2/m
bellingham22#00001
Lee Sin · Jungle
4 / 8 / 4
44.4% KP
15,256
17.6% share
8,337g
135 CS · 5.9/m
SmurfDokorea#BR2
Malphite · Mid
7 / 7 / 4
61.1% KP
22,794
26.4% share
9,042g
135 CS · 5.9/m
Trader#1234
Ezreal · ADC
2 / 7 / 4
33.3% KP
18,147
21% share
8,636g
145 CS · 6.3/m
NKZ Reach#SONA
Rell · Support
2 / 2 / 8
55.6% KP
10,401
12% share
6,867g
23 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
