Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 83 days ago
11 / 8 / 10
K / D / A
46.7%
Kill participation
904.9
Damage / min
14,976g
505.1 gold / min
37
12 placed · 4 cleared
194
6.5 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
1
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNejire Hado#1111
Jayce · Top
6 / 4 / 11
37.8% KP
34,736
23.8% share
14,824g
283 CS · 9.5/m
xdd#ruim
Hecarim · Jungle
11 / 7 / 21
71.1% KP
30,743
21.1% share
15,060g
203 CS · 6.8/m
Rora ツ#Au ra
Aurora · Mid
16 / 6 / 13
64.4% KP
49,407
33.9% share
15,747g
197 CS · 6.6/m
GEENA#66666
Syndra · ADC
11 / 8 / 10
46.7% KP
26,829
18.4% share
14,976g
194 CS · 6.5/m
악마 같은#Lux
Janna · Support
1 / 5 / 23
53.3% KP
4,042
2.8% share
9,246g
25 CS · 0.8/m
Red side
Defeatthe promise#1337
Vladimir · Top
4 / 5 / 9
43.3% KP
24,313
22.4% share
12,189g
274 CS · 9.2/m
Lotus ツ#LOL
Lee Sin · Jungle
7 / 8 / 10
56.7% KP
18,693
17.2% share
15,260g
201 CS · 6.8/m
lil nenito#igluu
Ekko · Mid
1 / 9 / 6
23.3% KP
16,634
15.3% share
10,450g
244 CS · 8.2/m
DeSiGnEr HoTmAiL#MAJOR
Samira · ADC
16 / 12 / 3
63.3% KP
35,480
32.7% share
17,934g
195 CS · 6.6/m
konseki#knsk
Rell · Support
2 / 11 / 19
70% KP
13,373
12.3% share
9,109g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
