Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 79 days ago
11 / 4 / 11
K / D / A
55%
Kill participation
1,145.8
Damage / min
20,691g
521.8 gold / min
40
20 placed · 3 cleared
341
8.6 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
3
Dragons
2
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatchidori#aura
Fiora · Top
5 / 9 / 3
47.1% KP
44,047
29.2% share
19,493g
316 CS · 8/m
blackyyy#xyz
Skarner · Jungle
2 / 8 / 4
35.3% KP
16,738
11.1% share
13,383g
241 CS · 6.1/m
xyd#zzzzz
Yone · Mid
3 / 10 / 5
47.1% KP
39,719
26.4% share
17,066g
327 CS · 8.2/m
Zadx#Zed
Zed · ADC
3 / 8 / 3
35.3% KP
17,079
11.3% share
17,456g
303 CS · 7.6/m
Meguminó#Megu
Xerath · Support
4 / 5 / 4
47.1% KP
33,148
22% share
11,967g
88 CS · 2.2/m
Red side
Victoryarros#br1
Zaahen · Top
7 / 5 / 10
42.5% KP
37,346
22% share
15,810g
274 CS · 6.9/m
never again#yyy
Lee Sin · Jungle
14 / 3 / 12
65% KP
40,396
23.8% share
19,289g
270 CS · 6.8/m
sing 4 da moment#90210
Galio · Mid
6 / 4 / 18
60% KP
35,931
21.1% share
16,204g
293 CS · 7.4/m
GEENA#66666
Syndra · ADC
11 / 4 / 11
55% KP
45,432
26.7% share
20,691g
341 CS · 8.6/m
deantabbercolde#dpr
Janna · Support
2 / 1 / 30
80% KP
10,820
6.4% share
12,761g
31 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
