Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Singed
Defeat
Ranked Solo/Duo · 79 days ago
2 / 7 / 2
K / D / A
30.8%
Kill participation
381.8
Damage / min
7,355g
328.8 gold / min
16
8 placed · 0 cleared
142
6.3 CS / min
Objective control
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorychidori#aura
Jayce · Top
9 / 3 / 4
39.4% KP
22,704
27.5% share
13,525g
191 CS · 8.5/m
Ricardo#058
Kayn · Jungle
11 / 3 / 6
51.5% KP
27,065
32.8% share
13,068g
214 CS · 9.6/m
joão10#j10
Yone · Mid
6 / 3 / 5
33.3% KP
13,845
16.8% share
9,282g
151 CS · 6.8/m
JapaPer#BR1
Xerath · ADC
5 / 1 / 6
33.3% KP
13,122
15.9% share
10,926g
182 CS · 8.1/m
barinho#hxh
Nami · Support
2 / 3 / 18
60.6% KP
5,850
7.1% share
7,435g
16 CS · 0.7/m
Red side
DefeatGEENA#66666
Singed · Top
2 / 7 / 2
30.8% KP
8,540
16% share
7,355g
142 CS · 6.3/m
zCodexs#BR2
Ekko · Jungle
2 / 6 / 1
23.1% KP
8,887
16.7% share
8,685g
162 CS · 7.2/m
sing 4 da moment#90210
Galio · Mid
1 / 8 / 6
53.8% KP
12,403
23.3% share
7,377g
163 CS · 7.3/m
Punmkie#Sleep
Zeri · ADC
6 / 4 / 2
61.5% KP
11,638
21.8% share
12,225g
192 CS · 8.6/m
in the pool#oxla
Camille · Support
2 / 8 / 7
69.2% KP
11,846
22.2% share
6,792g
8 CS · 0.4/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
