Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 74 days ago
11 / 2 / 8
K / D / A
51.4%
Kill participation
1,397.6
Damage / min
13,859g
548.9 gold / min
15
9 placed · 2 cleared
190
7.5 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
1
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSon Kane Barbosa#spurs
Yone · Top
2 / 12 / 2
33.3% KP
19,337
27.5% share
9,959g
181 CS · 7.2/m
Nightmare#Tp1
Wukong · Jungle
1 / 6 / 5
50% KP
9,999
14.2% share
9,824g
154 CS · 6.1/m
blue locke#ego
Cassiopeia · Mid
4 / 7 / 1
41.7% KP
16,042
22.8% share
10,918g
205 CS · 8.1/m
Valeyzitu#mage
Lux · ADC
1 / 3 / 4
41.7% KP
15,452
22% share
10,124g
219 CS · 8.7/m
bugiwara#TDC
Camille · Support
4 / 9 / 3
58.3% KP
9,404
13.4% share
8,867g
33 CS · 1.3/m
Red side
VictoryDinossauro Rex#br1
Cho'Gath · Top
7 / 3 / 3
27% KP
15,706
17.9% share
10,804g
192 CS · 7.6/m
Son Davas#LESIN
Lee Sin · Jungle
5 / 2 / 9
37.8% KP
9,471
10.8% share
11,046g
180 CS · 7.1/m
GEENA#66666
Syndra · Mid
11 / 2 / 8
51.4% KP
35,289
40.3% share
13,859g
190 CS · 7.5/m
Infinity1#BR2
Ekko · ADC
11 / 0 / 6
45.9% KP
17,725
20.2% share
14,910g
224 CS · 8.9/m
Tico#1911
Skarner · Support
3 / 5 / 11
37.8% KP
9,382
10.7% share
8,559g
25 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
