Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 73 days ago
12 / 3 / 5
K / D / A
45.9%
Kill participation
1,334.2
Damage / min
10,966g
491.4 gold / min
11
9 placed · 0 cleared
146
6.5 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryquero injustica#feIca
Corki · Top
11 / 0 / 5
43.2% KP
26,058
26.3% share
14,164g
213 CS · 9.5/m
Junichi#DEC
Lee Sin · Jungle
7 / 1 / 12
51.4% KP
18,320
18.5% share
11,538g
147 CS · 6.6/m
GEENA#66666
Syndra · Mid
12 / 3 / 5
45.9% KP
29,775
30% share
10,966g
146 CS · 6.5/m
IDESERVEIT#bipi
Cassiopeia · ADC
5 / 4 / 9
37.8% KP
18,412
18.6% share
10,315g
164 CS · 7.3/m
in the pool#oxla
Nautilus · Support
2 / 9 / 9
29.7% KP
6,660
6.7% share
6,790g
11 CS · 0.5/m
Red side
Defeatnicklink#12345
Jax · Top
2 / 8 / 1
17.6% KP
7,733
12.8% share
7,592g
129 CS · 5.8/m
TTVNehemmiahlol#Stoic
Dr. Mundo · Jungle
5 / 6 / 7
70.6% KP
9,998
16.6% share
7,930g
108 CS · 4.8/m
hope#ur ok
Ahri · Mid
2 / 9 / 6
47.1% KP
13,826
23% share
8,085g
159 CS · 7.1/m
K0GUDOiL0VEdREw#ŁEViN
Kog'Maw · ADC
7 / 8 / 7
82.4% KP
21,899
36.4% share
11,025g
192 CS · 8.6/m
Lion#0018
Lulu · Support
1 / 6 / 14
88.2% KP
6,741
11.2% share
6,458g
16 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
