Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Aurora
Victory
Ranked Solo/Duo · 73 days ago
11 / 10 / 13
K / D / A
44.4%
Kill participation
957.2
Damage / min
16,815g
452.4 gold / min
33
15 placed · 3 cleared
232
6.2 CS / min
Objective control
2
Dragons
1
Baron
7
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatK0GUDOiL0VEdREw#ŁEViN
Varus · Top
10 / 12 / 18
59.6% KP
44,859
23.8% share
17,531g
282 CS · 7.6/m
modly#BR1
Talon · Jungle
12 / 13 / 15
57.4% KP
49,505
26.3% share
17,052g
250 CS · 6.7/m
Enga#PUNGA
Zoe · Mid
9 / 9 / 13
46.8% KP
36,603
19.4% share
14,399g
237 CS · 6.4/m
Getulio#manu
Ziggs · ADC
12 / 9 / 10
46.8% KP
41,399
22% share
19,487g
242 CS · 6.5/m
kadú#MAX
Rell · Support
4 / 11 / 31
74.5% KP
15,830
8.4% share
12,656g
34 CS · 0.9/m
Red side
VictoryIDESERVEIT#bipi
Jayce · Top
12 / 10 / 18
55.6% KP
38,057
21.6% share
16,979g
257 CS · 6.9/m
TTVNehemmiahlol#Stoic
Udyr · Jungle
8 / 9 / 19
50% KP
23,432
13.3% share
17,310g
271 CS · 7.3/m
GEENA#66666
Aurora · Mid
11 / 10 / 13
44.4% KP
35,576
20.2% share
16,815g
232 CS · 6.2/m
Ado#Void
Viktor · ADC
16 / 5 / 5
38.9% KP
52,272
29.7% share
21,920g
356 CS · 9.6/m
in the pool#oxla
Sylas · Support
7 / 13 / 24
57.4% KP
26,573
15.1% share
13,662g
34 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
