Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Victory
Ranked Solo/Duo · 72 days ago
8 / 1 / 7
K / D / A
65.2%
Kill participation
1,261.6
Damage / min
11,749g
552.5 gold / min
7
6 placed · 0 cleared
179
8.4 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
3
Dragons
0
Baron
7
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAagonyy#Kyrie
Aatrox · Top
1 / 4 / 6
53.8% KP
11,672
21.8% share
7,355g
160 CS · 7.5/m
Bekko#1007
Viego · Jungle
1 / 4 / 2
23.1% KP
3,933
7.3% share
7,494g
165 CS · 7.8/m
JOGADOR MUTE ALL#MIND
Hwei · Mid
4 / 3 / 4
61.5% KP
10,848
20.3% share
7,665g
150 CS · 7.1/m
theploze#6872
Swain · ADC
5 / 6 / 5
76.9% KP
14,728
27.5% share
10,131g
167 CS · 7.9/m
Ðооmεd#BMTH
Annie · Support
2 / 6 / 9
84.6% KP
12,338
23.1% share
6,404g
36 CS · 1.7/m
Red side
VictoryPorongosaurusREX#9000
Singed · Top
1 / 3 / 11
52.2% KP
8,330
11.3% share
7,896g
155 CS · 7.3/m
Kevin D Bruyne#Drake
Jax · Jungle
6 / 1 / 5
47.8% KP
12,389
16.9% share
10,879g
191 CS · 9/m
GEENA#66666
Syndra · Mid
8 / 1 / 7
65.2% KP
26,831
36.5% share
11,749g
179 CS · 8.4/m
Yamorim#YM7
Corki · ADC
6 / 4 / 9
65.2% KP
18,737
25.5% share
11,252g
171 CS · 8/m
TaTrollandoCmg#BR1
Seraphine · Support
2 / 5 / 13
65.2% KP
7,210
9.8% share
6,918g
42 CS · 2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
