Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Syndra
Defeat
Ranked Solo/Duo · 72 days ago
9 / 5 / 6
K / D / A
55.6%
Kill participation
1,264.5
Damage / min
15,715g
525 gold / min
13
11 placed · 1 cleared
262
8.8 CS / min
Objective control
3
Dragons
1
Baron
7
Towers
0
Inhibitors
1
Herald
1
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryHope#NF7
Jayce · Top
9 / 4 / 7
45.7% KP
31,586
33.3% share
15,977g
295 CS · 9.9/m
DSALJDKASDSJKAJ#SSS3
Udyr · Jungle
12 / 3 / 11
65.7% KP
21,849
23% share
16,035g
231 CS · 7.7/m
pierrot le fou#027
Ryze · Mid
8 / 5 / 8
45.7% KP
19,452
20.5% share
12,379g
195 CS · 6.5/m
KAISER ISAGI RIN#adapt
Aphelios · ADC
6 / 8 / 5
31.4% KP
12,911
13.6% share
13,020g
228 CS · 7.6/m
flashy ways#sss
Bard · Support
0 / 7 / 14
40% KP
9,104
9.6% share
8,658g
24 CS · 0.8/m
Red side
Defeatkosü#boy
Malphite · Top
5 / 6 / 4
33.3% KP
23,218
21.8% share
10,874g
218 CS · 7.3/m
miss varid#rip
Lee Sin · Jungle
2 / 6 / 10
44.4% KP
10,617
10% share
10,717g
190 CS · 6.3/m
GEENA#66666
Syndra · Mid
9 / 5 / 6
55.6% KP
37,850
35.6% share
15,715g
262 CS · 8.8/m
BLUHGANGSANCHEZj#XAXA
Naafiri · ADC
11 / 10 / 3
51.9% KP
27,875
26.2% share
14,489g
220 CS · 7.3/m
winter fangirl#brum
Nami · Support
0 / 8 / 12
44.4% KP
6,906
6.5% share
7,410g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
