Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sona
Victory
Ranked Solo/Duo · 72 days ago
3 / 2 / 13
K / D / A
57.1%
Kill participation
503.9
Damage / min
7,581g
382.9 gold / min
49
22 placed · 6 cleared
33
1.7 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorykuropi#jhin
Gwen · Top
4 / 6 / 8
42.9% KP
20,436
25.3% share
8,265g
140 CS · 7.1/m
arima kishoϋ#CCG
Vi · Jungle
3 / 1 / 6
32.1% KP
10,331
12.8% share
8,832g
161 CS · 8.1/m
soyunwinter#1221
Akali · Mid
10 / 2 / 5
53.6% KP
19,061
23.6% share
10,915g
183 CS · 9.2/m
pinkpurple99999#br1
Karthus · ADC
8 / 4 / 9
60.7% KP
20,938
25.9% share
10,704g
179 CS · 9/m
GEENA#66666
Sona · Support
3 / 2 / 13
57.1% KP
9,977
12.4% share
7,581g
33 CS · 1.7/m
Red side
Defeatzen#maru
Gangplank · Top
3 / 8 / 3
40% KP
16,618
27% share
7,557g
147 CS · 7.4/m
Vinite#6240
Nocturne · Jungle
7 / 5 / 2
60% KP
12,961
21% share
8,889g
126 CS · 6.4/m
Requiem#2505
Galio · Mid
1 / 5 / 5
40% KP
10,356
16.8% share
6,296g
123 CS · 6.2/m
Testacc#sauce
Jhin · ADC
2 / 5 / 3
33.3% KP
13,876
22.5% share
7,349g
141 CS · 7.1/m
nicklink#12345
Jax · Support
2 / 5 / 3
33.3% KP
7,771
12.6% share
6,265g
44 CS · 2.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
