Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ahri
Victory
Ranked Solo/Duo · 71 days ago
16 / 2 / 10
K / D / A
65%
Kill participation
1,798.7
Damage / min
14,613g
550.7 gold / min
26
14 placed · 3 cleared
205
7.7 CS / min
Objective control
3
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorykaty da voz#punk
Seraphine · Top
2 / 5 / 11
32.5% KP
17,246
12.5% share
9,953g
153 CS · 5.8/m
requiem#Mila
Talon · Jungle
14 / 3 / 5
47.5% KP
35,291
25.6% share
13,807g
213 CS · 8/m
GEENA#66666
Ahri · Mid
16 / 2 / 10
65% KP
47,726
34.6% share
14,613g
205 CS · 7.7/m
uuyir#riyuu
Jinx · ADC
7 / 4 / 13
50% KP
31,103
22.5% share
15,251g
256 CS · 9.6/m
wisp#ifntw
Soraka · Support
1 / 6 / 25
65% KP
6,572
4.8% share
8,230g
21 CS · 0.8/m
Red side
DefeatMATHECO#IDGAF
Vladimir · Top
3 / 6 / 2
25% KP
19,833
21.1% share
11,693g
257 CS · 9.7/m
dodadodadodadoda#doda
Naafiri · Jungle
4 / 8 / 3
35% KP
18,185
19.3% share
10,371g
167 CS · 6.3/m
EUSOUAMÃODEDEUS#LINDO
Nasus · Mid
3 / 9 / 0
15% KP
20,673
22% share
9,312g
149 CS · 5.6/m
Oldust#BR07
Mel · ADC
8 / 8 / 3
55% KP
28,440
30.2% share
13,582g
229 CS · 8.6/m
DHHHHHHH#br1
Thresh · Support
2 / 9 / 9
55% KP
6,959
7.4% share
7,707g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
